Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 166 days ago
6 / 8 / 8
K / D / A
82.4%
Kill participation
634.6
Damage / min
9,120g
377.1 gold / min
96
38 placed · 14 cleared
47
1.9 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylangmanbusi#KR1
Renekton · Top
3 / 3 / 7
31.3% KP
16,314
16.5% share
9,162g
175 CS · 7.2/m
Im noob777#777
Jarvan IV · Jungle
11 / 3 / 14
78.1% KP
19,571
19.7% share
11,771g
135 CS · 5.6/m
Hide on bush#KR1
Orianna · Mid
2 / 1 / 10
37.5% KP
18,618
18.8% share
10,193g
235 CS · 9.7/m
나아침먹고싶어#7401
Yunara · ADC
14 / 5 / 10
75% KP
36,233
36.6% share
15,879g
239 CS · 9.9/m
호랑이가될남자#KR1
Lulu · Support
2 / 5 / 24
81.3% KP
8,388
8.5% share
7,632g
23 CS · 1/m
Red side
DefeatKRX AKaJe#MUR
Vayne · Top
3 / 6 / 2
29.4% KP
26,706
30.6% share
9,466g
185 CS · 7.6/m
Attack Fight#0923
Xin Zhao · Jungle
3 / 6 / 4
41.2% KP
13,968
16% share
9,138g
183 CS · 7.6/m
ParisVan#不知名歌手
Akali · Mid
3 / 2 / 1
23.5% KP
15,931
18.2% share
9,242g
224 CS · 9.3/m
XiXi#716
Ashe · ADC
2 / 10 / 8
58.8% KP
15,434
17.7% share
9,046g
160 CS · 6.6/m
OMG MOHAM#lpl
Seraphine · Support
6 / 8 / 8
82.4% KP
15,346
17.6% share
9,120g
47 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
