Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 165 days ago
1 / 5 / 9
K / D / A
62.5%
Kill participation
305.4
Damage / min
10,432g
369.7 gold / min
30
10 placed · 4 cleared
196
6.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatxiao ming ge#KR1
Olaf · Top
3 / 9 / 2
31.3% KP
14,526
21.2% share
10,720g
204 CS · 7.2/m
OMG MOHAM#lpl
Vi · Jungle
1 / 5 / 9
62.5% KP
8,616
12.6% share
10,432g
196 CS · 6.9/m
큼방가요#KR2
Lulu · Mid
2 / 10 / 6
50% KP
17,836
26% share
8,661g
155 CS · 5.5/m
FA Kingdom#KR1
Kai'Sa · ADC
9 / 8 / 0
56.3% KP
21,804
31.8% share
16,797g
259 CS · 9.2/m
성 훈#1231
Rakan · Support
1 / 11 / 10
68.8% KP
5,737
8.4% share
7,664g
30 CS · 1.1/m
Red side
Victoryeqweqwdsad#123
Varus · Top
8 / 4 / 10
41.9% KP
27,022
23.8% share
13,592g
245 CS · 8.7/m
Karasu#333
Pantheon · Jungle
9 / 2 / 17
60.5% KP
24,554
21.7% share
14,104g
198 CS · 7/m
Departures#Kami
Katarina · Mid
10 / 4 / 7
39.5% KP
20,970
18.5% share
12,195g
201 CS · 7.1/m
chesterbb#0811
Ezreal · ADC
12 / 1 / 11
53.5% KP
32,000
28.2% share
17,987g
262 CS · 9.3/m
synn#KR1
Pyke · Support
4 / 5 / 14
41.9% KP
8,806
7.8% share
9,419g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
