Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 164 days ago
5 / 6 / 9
K / D / A
41.2%
Kill participation
558.4
Damage / min
10,330g
333.4 gold / min
142
50 placed · 25 cleared
39
1.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Midir#KR06
Varus · Top
3 / 6 / 12
44.1% KP
24,923
18.2% share
10,586g
152 CS · 4.9/m
re0#2007
Xin Zhao · Jungle
8 / 3 / 18
76.5% KP
33,841
24.7% share
16,355g
253 CS · 8.2/m
BRO Loki#0823
Ahri · Mid
10 / 3 / 10
58.8% KP
33,956
24.8% share
16,275g
298 CS · 9.6/m
d2eptrai2ka3#KR11
Jhin · ADC
8 / 3 / 16
70.6% KP
27,045
19.7% share
17,810g
302 CS · 9.7/m
OMG MOHAM#lpl
Camille · Support
5 / 6 / 9
41.2% KP
17,302
12.6% share
10,330g
39 CS · 1.3/m
Red side
Defeat志 憲#지 헌
Cassiopeia · Top
1 / 6 / 9
47.6% KP
16,793
16.1% share
10,714g
250 CS · 8.1/m
Gosu#RANK1
Rek'Sai · Jungle
9 / 7 / 5
66.7% KP
19,588
18.7% share
13,411g
195 CS · 6.3/m
현 준#0420
Ryze · Mid
4 / 6 / 11
71.4% KP
25,289
24.2% share
12,862g
267 CS · 8.6/m
Selfless#KR11
Ezreal · ADC
4 / 9 / 6
47.6% KP
31,679
30.3% share
14,884g
255 CS · 8.2/m
OwO#43351
Bard · Support
3 / 6 / 11
66.7% KP
11,226
10.7% share
9,199g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
