Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rammus
Victory
Ranked Solo/Duo · 164 days ago
0 / 7 / 21
K / D / A
55.3%
Kill participation
386
Damage / min
8,340g
306.2 gold / min
140
55 placed · 16 cleared
28
1 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySHIHAN0#ALPHA
Zaahen · Top
10 / 4 / 11
55.3% KP
32,442
25.5% share
13,745g
199 CS · 7.3/m
re0#2007
Pantheon · Jungle
13 / 4 / 10
60.5% KP
35,172
27.7% share
14,836g
186 CS · 6.8/m
Cz相信自己呀#miohf
Vladimir · Mid
4 / 5 / 13
44.7% KP
21,663
17% share
11,511g
215 CS · 7.9/m
로 컨#0214
Varus · ADC
11 / 12 / 7
47.4% KP
27,319
21.5% share
15,385g
197 CS · 7.2/m
OMG MOHAM#lpl
Rammus · Support
0 / 7 / 21
55.3% KP
10,511
8.3% share
8,340g
28 CS · 1/m
Red side
DefeatFA Kartis#HK01
Rumble · Top
3 / 11 / 8
34.4% KP
28,475
20.9% share
9,504g
166 CS · 6.1/m
Gosu#RANK1
Xin Zhao · Jungle
6 / 5 / 12
56.3% KP
22,238
16.3% share
12,846g
191 CS · 7/m
ParisVan#不知名歌手
Ryze · Mid
5 / 5 / 14
59.4% KP
32,777
24% share
12,251g
255 CS · 9.4/m
T1 GGomji#0812
Miss Fortune · ADC
16 / 8 / 8
75% KP
42,743
31.3% share
19,110g
230 CS · 8.4/m
Let me sup#KR1
Rell · Support
2 / 9 / 24
81.3% KP
10,270
7.5% share
9,041g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
