Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Victory
Ranked Solo/Duo · 163 days ago
2 / 5 / 26
K / D / A
68.3%
Kill participation
620.6
Damage / min
8,635g
371.4 gold / min
81
47 placed · 6 cleared
20
0.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory천리우스#KR1
Darius · Top
3 / 3 / 4
17.1% KP
14,582
11.4% share
10,717g
198 CS · 8.5/m
兽耳小正太#Anan
Karthus · Jungle
9 / 7 / 17
63.4% KP
28,867
22.6% share
13,096g
194 CS · 8.3/m
현 준#0420
Yone · Mid
13 / 3 / 8
51.2% KP
35,953
28.1% share
13,980g
195 CS · 8.4/m
Глупый идиот#Я мог
Smolder · ADC
14 / 4 / 11
61% KP
34,036
26.6% share
14,989g
213 CS · 9.2/m
OMG MOHAM#lpl
Leona · Support
2 / 5 / 26
68.3% KP
14,429
11.3% share
8,635g
20 CS · 0.9/m
Red side
Defeatmubbasa#KR1
Shen · Top
3 / 4 / 4
31.8% KP
11,481
13.8% share
8,633g
162 CS · 7/m
운이좋았지#1229
Pantheon · Jungle
9 / 10 / 8
77.3% KP
21,972
26.3% share
11,296g
137 CS · 5.9/m
WinDei#KR1
Sylas · Mid
4 / 7 / 5
40.9% KP
17,886
21.4% share
8,606g
167 CS · 7.2/m
Ghost#올라갑니다
Yunara · ADC
4 / 7 / 5
40.9% KP
20,812
24.9% share
10,763g
204 CS · 8.8/m
caII of silence#dodo
Skarner · Support
2 / 13 / 10
54.5% KP
11,290
13.5% share
6,800g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
