Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 163 days ago
6 / 8 / 15
K / D / A
65.6%
Kill participation
539.6
Damage / min
10,258g
346.7 gold / min
138
55 placed · 17 cleared
25
0.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat提莫大王柔道明#pdx
Teemo · Top
6 / 5 / 8
43.8% KP
32,711
26.3% share
12,310g
256 CS · 8.7/m
re0#2007
Xin Zhao · Jungle
1 / 8 / 11
37.5% KP
14,629
11.8% share
10,276g
187 CS · 6.3/m
dhoema#zypp
Ahri · Mid
14 / 4 / 7
65.6% KP
35,650
28.7% share
12,839g
187 CS · 6.3/m
svj1#KR1
Jhin · ADC
5 / 7 / 11
50% KP
25,368
20.4% share
12,946g
220 CS · 7.4/m
OMG MOHAM#lpl
Pyke · Support
6 / 8 / 15
65.6% KP
15,964
12.8% share
10,258g
25 CS · 0.8/m
Red side
Victory花曜日#906
K'Sante · Top
4 / 5 / 16
62.5% KP
16,319
15.2% share
10,916g
186 CS · 6.3/m
WTF#0226
Pantheon · Jungle
11 / 6 / 13
75% KP
23,715
22.1% share
14,180g
150 CS · 5.1/m
오로지 실력이 마케팅#whoo
Sylas · Mid
9 / 11 / 6
46.9% KP
29,022
27.1% share
11,989g
201 CS · 6.8/m
Departures#Kami
Ashe · ADC
7 / 5 / 13
62.5% KP
27,148
25.3% share
16,718g
261 CS · 8.8/m
caII of silence#dodo
Bard · Support
1 / 6 / 22
71.9% KP
11,047
10.3% share
9,349g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
