Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 161 days ago
3 / 10 / 17
K / D / A
46.5%
Kill participation
379.5
Damage / min
11,541g
349.2 gold / min
144
53 placed · 20 cleared
28
0.8 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Gnar · Top
5 / 6 / 6
25.6% KP
19,805
14.8% share
13,562g
243 CS · 7.4/m
zlly#zzyp
Jayce · Jungle
8 / 9 / 13
48.8% KP
31,887
23.8% share
15,517g
200 CS · 6.1/m
쿠람지#KR9
Hwei · Mid
7 / 6 / 11
41.9% KP
30,578
22.8% share
13,697g
227 CS · 6.9/m
DK Smash#KR7
Mel · ADC
20 / 7 / 7
62.8% KP
39,124
29.2% share
20,768g
274 CS · 8.3/m
OMG MOHAM#lpl
Pyke · Support
3 / 10 / 17
46.5% KP
12,542
9.4% share
11,541g
28 CS · 0.8/m
Red side
VictoryT1 Guardian#KR3
Vayne · Top
11 / 5 / 4
39.5% KP
39,407
28.1% share
14,770g
225 CS · 6.8/m
Juhana#IsYou
Kha'Zix · Jungle
14 / 11 / 11
65.8% KP
44,393
31.6% share
19,881g
182 CS · 5.5/m
langmanbusi#KR1
Annie · Mid
6 / 11 / 7
34.2% KP
23,748
16.9% share
13,941g
252 CS · 7.6/m
fishone#kr2
Ashe · ADC
6 / 12 / 10
42.1% KP
24,041
17.1% share
17,189g
256 CS · 7.7/m
一只冷#lovez
Seraphine · Support
1 / 4 / 20
55.3% KP
8,846
6.3% share
10,725g
61 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
