Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 155 days ago
3 / 5 / 15
K / D / A
60%
Kill participation
283.6
Damage / min
9,638g
274.6 gold / min
130
67 placed · 9 cleared
26
0.7 CS / min
Objective control
0
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat삼성전자#2006
Renekton · Top
7 / 4 / 8
50% KP
26,184
20% share
16,505g
314 CS · 8.9/m
Na병현#2001
Lee Sin · Jungle
6 / 3 / 13
63.3% KP
21,247
16.3% share
14,735g
239 CS · 6.8/m
花曜日#906
Jayce · Mid
7 / 10 / 11
60% KP
42,862
32.8% share
12,893g
197 CS · 5.6/m
정상을 향한 도전#No1
Mel · ADC
7 / 7 / 8
50% KP
30,429
23.3% share
17,518g
319 CS · 9.1/m
OMG MOHAM#lpl
Blitzcrank · Support
3 / 5 / 15
60% KP
9,956
7.6% share
9,638g
26 CS · 0.7/m
Red side
Victory시비걸면지상렬#KR1
Tristana · Top
3 / 5 / 3
20.7% KP
21,262
16% share
13,124g
294 CS · 8.4/m
listen tot rain#627
Xin Zhao · Jungle
6 / 3 / 15
72.4% KP
37,718
28.4% share
16,469g
260 CS · 7.4/m
나는문이퍼#1360
Orianna · Mid
11 / 9 / 8
65.5% KP
30,555
23% share
15,273g
208 CS · 5.9/m
Panamera#s t
Caitlyn · ADC
3 / 6 / 5
27.6% KP
21,802
16.4% share
15,603g
308 CS · 8.8/m
남극새#KR11
Anivia · Support
6 / 7 / 9
51.7% KP
21,367
16.1% share
12,071g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
