Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Defeat
Ranked Solo/Duo · 141 days ago
0 / 10 / 20
K / D / A
69%
Kill participation
301.3
Damage / min
11,050g
275.7 gold / min
212
94 placed · 24 cleared
41
1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTOPKING#asd
Jayce · Top
8 / 6 / 9
41.5% KP
49,872
25.5% share
20,056g
382 CS · 9.5/m
Carim#0409
Lee Sin · Jungle
5 / 5 / 16
51.2% KP
21,121
10.8% share
16,321g
271 CS · 6.8/m
Cz相信自己呀#miohf
Vladimir · Mid
10 / 4 / 14
58.5% KP
48,471
24.8% share
17,608g
307 CS · 7.7/m
홍길동#3636
Mel · ADC
13 / 5 / 11
58.5% KP
54,891
28.1% share
22,229g
369 CS · 9.2/m
OwO#43351
Pyke · Support
5 / 9 / 17
53.7% KP
21,051
10.8% share
13,927g
41 CS · 1/m
Red side
DefeatNevi#kr99
Anivia · Top
4 / 9 / 5
31% KP
30,097
17.4% share
14,867g
303 CS · 7.6/m
DK Lucid#KR1
Maokai · Jungle
5 / 7 / 11
55.2% KP
35,884
20.8% share
17,314g
274 CS · 6.8/m
MIDKING#asd
Tristana · Mid
11 / 7 / 8
65.5% KP
62,646
36.3% share
21,159g
350 CS · 8.7/m
CƯỜNG CƠ TRƯỞNG#RANK1
Smolder · ADC
9 / 8 / 7
55.2% KP
32,024
18.5% share
17,207g
284 CS · 7.1/m
OMG MOHAM#lpl
Leona · Support
0 / 10 / 20
69% KP
12,078
7% share
11,050g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
