Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 137 days ago
3 / 4 / 25
K / D / A
75.7%
Kill participation
441.1
Damage / min
10,737g
341.9 gold / min
144
74 placed · 13 cleared
33
1.1 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat비밀공작원#KR1
Olaf · Top
11 / 5 / 3
50% KP
34,925
39% share
17,043g
262 CS · 8.3/m
유준엽두루치기#321
Sylas · Jungle
10 / 9 / 4
50% KP
15,466
17.3% share
14,304g
219 CS · 7/m
LNG BuLLDoG#KR2
Galio · Mid
4 / 7 / 10
50% KP
15,390
17.2% share
13,867g
301 CS · 9.6/m
예쁜피망#KR1
Caitlyn · ADC
2 / 10 / 5
25% KP
14,203
15.9% share
10,308g
185 CS · 5.9/m
Last Sumnner#KR1
Bard · Support
1 / 6 / 15
57.1% KP
9,495
10.6% share
9,215g
32 CS · 1/m
Red side
Victorypuppyxi#1123
Yone · Top
3 / 7 / 6
24.3% KP
18,099
14.2% share
11,124g
211 CS · 6.7/m
TimeArt#KR1
Ekko · Jungle
6 / 7 / 9
40.5% KP
21,750
17.1% share
14,097g
230 CS · 7.3/m
리본드#World
Viktor · Mid
6 / 5 / 11
45.9% KP
18,523
14.5% share
13,057g
241 CS · 7.7/m
슌쪽이#1027
Ezreal · ADC
19 / 5 / 12
83.8% KP
55,291
43.4% share
24,174g
355 CS · 11.3/m
OMG MOHAM#lpl
Karma · Support
3 / 4 / 25
75.7% KP
13,850
10.9% share
10,737g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
