Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 135 days ago
2 / 2 / 26
K / D / A
71.8%
Kill participation
409.3
Damage / min
10,338g
351.8 gold / min
99
45 placed · 10 cleared
29
1 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat수라 모드#seok
Ambessa · Top
9 / 7 / 4
44.8% KP
21,881
20.3% share
11,986g
204 CS · 6.9/m
xio3o#520
Zac · Jungle
8 / 7 / 10
62.1% KP
26,720
24.8% share
13,759g
188 CS · 6.4/m
나03년생지승인데나쌍디무하자야#지승잉
Galio · Mid
7 / 11 / 9
55.2% KP
26,557
24.6% share
12,272g
179 CS · 6.1/m
녕차선#KR2
Aphelios · ADC
5 / 8 / 2
24.1% KP
25,779
23.9% share
11,255g
186 CS · 6.3/m
永远输不完#三分王
Milio · Support
0 / 6 / 16
55.2% KP
6,969
6.5% share
8,666g
41 CS · 1.4/m
Red side
Victory봉슨년#KR1
Jayce · Top
5 / 7 / 6
28.2% KP
26,514
17.7% share
11,634g
199 CS · 6.8/m
바위게 봇#app
Xin Zhao · Jungle
11 / 5 / 18
74.4% KP
28,095
18.8% share
15,413g
216 CS · 7.4/m
i no hope#人间中毒
Zyra · Mid
8 / 10 / 13
53.8% KP
35,315
23.6% share
12,996g
196 CS · 6.7/m
lIlIIlIIlIIl#qwer
Lucian · ADC
13 / 5 / 15
71.8% KP
47,487
31.8% share
17,657g
229 CS · 7.8/m
OMG MOHAM#lpl
Nautilus · Support
2 / 2 / 26
71.8% KP
12,027
8% share
10,338g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
