Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 135 days ago
6 / 9 / 25
K / D / A
66%
Kill participation
999.5
Damage / min
11,127g
365.8 gold / min
119
56 placed · 9 cleared
28
0.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat바보라도 좋아요#KR 1
K'Sante · Top
7 / 6 / 7
43.8% KP
27,445
22.6% share
13,201g
219 CS · 7.2/m
엔믹스 지우#KR33
Rek'Sai · Jungle
5 / 9 / 7
37.5% KP
15,979
13.2% share
13,404g
215 CS · 7.1/m
데마시아TV#Lux R
Fizz · Mid
7 / 10 / 5
37.5% KP
23,225
19.2% share
14,686g
212 CS · 7/m
すずらん#り り
Singed · ADC
13 / 10 / 5
56.3% KP
48,234
39.8% share
17,974g
250 CS · 8.2/m
죽지말아줘#KR12
Alistar · Support
0 / 12 / 15
46.9% KP
6,293
5.2% share
8,695g
30 CS · 1/m
Red side
Victory규니규니규니#KR1
Zilean · Top
2 / 5 / 23
53.2% KP
9,865
6.7% share
11,755g
177 CS · 5.8/m
악마의삶 이종하#KR1
Lee Sin · Jungle
16 / 5 / 16
68.1% KP
34,634
23.6% share
15,452g
176 CS · 5.8/m
기사키#bee
Anivia · Mid
8 / 6 / 13
44.7% KP
29,058
19.8% share
14,187g
255 CS · 8.4/m
얼린레몬차#KR33
Sivir · ADC
15 / 8 / 15
63.8% KP
43,081
29.3% share
19,539g
257 CS · 8.4/m
OMG MOHAM#lpl
Skarner · Support
6 / 9 / 25
66% KP
30,402
20.7% share
11,127g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
