Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 122 days ago
0 / 4 / 23
K / D / A
67.6%
Kill participation
342.5
Damage / min
7,693g
312.5 gold / min
108
48 placed · 15 cleared
34
1.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLooca#CHUD
Aatrox · Top
2 / 6 / 5
20.6% KP
13,643
13.5% share
8,504g
168 CS · 6.8/m
하지미#하지미
Nunu & Willump · Jungle
13 / 3 / 14
79.4% KP
22,128
22% share
13,123g
162 CS · 6.6/m
suis#kr7
Yone · Mid
11 / 3 / 12
67.6% KP
34,217
34% share
12,861g
212 CS · 8.6/m
여유롭다#1234
Seraphine · ADC
8 / 0 / 13
61.8% KP
22,305
22.1% share
13,621g
211 CS · 8.6/m
OMG MOHAM#lpl
Rell · Support
0 / 4 / 23
67.6% KP
8,430
8.4% share
7,693g
34 CS · 1.4/m
Red side
Defeat花曜日#906
K'Sante · Top
4 / 5 / 2
37.5% KP
19,042
21.5% share
9,167g
197 CS · 8/m
라쿤99#KR1
Zyra · Jungle
4 / 8 / 8
75% KP
23,976
27.1% share
10,896g
204 CS · 8.3/m
Hide on bush#KR1
Viktor · Mid
4 / 10 / 2
37.5% KP
25,482
28.8% share
8,621g
166 CS · 6.7/m
JeojuJezu#KR01
Vayne · ADC
3 / 4 / 0
18.8% KP
10,773
12.2% share
9,165g
195 CS · 7.9/m
mtrngrxsyl#6146
Nautilus · Support
1 / 7 / 9
62.5% KP
9,266
10.5% share
6,820g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
