Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Victory
Ranked Solo/Duo · 112 days ago
2 / 5 / 13
K / D / A
44.1%
Kill participation
354.8
Damage / min
9,733g
290.1 gold / min
174
81 placed · 21 cleared
36
1.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Herta#Hokai
Pantheon · Top
6 / 6 / 8
51.9% KP
26,536
20.8% share
13,764g
223 CS · 6.6/m
抖音rain#miohf
Taliyah · Jungle
3 / 9 / 15
66.7% KP
23,812
18.7% share
14,717g
236 CS · 7/m
황혼우주자야#황 혼
Galio · Mid
2 / 7 / 11
48.1% KP
16,165
12.7% share
11,468g
229 CS · 6.8/m
ZORN#E500
Vladimir · ADC
10 / 2 / 7
63% KP
48,079
37.7% share
18,257g
338 CS · 10.1/m
즐 야#KR1
Camille · Support
6 / 10 / 7
48.1% KP
12,961
10.2% share
10,775g
23 CS · 0.7/m
Red side
VictoryFLY Gakgos#321
Jayce · Top
9 / 6 / 8
50% KP
39,299
27.6% share
15,726g
257 CS · 7.7/m
Eris#Greyt
Rengar · Jungle
9 / 6 / 6
44.1% KP
23,015
16.1% share
18,502g
358 CS · 10.7/m
소통안해요#2004
Akali · Mid
10 / 4 / 5
44.1% KP
28,052
19.7% share
13,443g
195 CS · 5.8/m
죽을 만큼 아파서#Alive
Corki · ADC
4 / 6 / 11
44.1% KP
40,358
28.3% share
15,153g
275 CS · 8.2/m
OMG MOHAM#lpl
Leona · Support
2 / 5 / 13
44.1% KP
11,904
8.3% share
9,733g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
