Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 111 days ago
1 / 10 / 11
K / D / A
63.2%
Kill participation
523
Damage / min
7,780g
277.2 gold / min
108
47 placed · 9 cleared
23
0.8 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat안산 마빡주영#KR1
Olaf · Top
3 / 7 / 2
26.3% KP
13,614
13.3% share
13,086g
219 CS · 7.8/m
비눗방울#테일즈런너
Nidalee · Jungle
6 / 6 / 10
84.2% KP
20,401
19.9% share
13,084g
203 CS · 7.2/m
BLG Viper#0708
Tristana · Mid
8 / 11 / 6
73.7% KP
36,428
35.6% share
12,521g
178 CS · 6.3/m
FA Kingdom#KR1
Mel · ADC
1 / 4 / 6
36.8% KP
17,268
16.9% share
11,055g
241 CS · 8.6/m
OMG MOHAM#lpl
Camille · Support
1 / 10 / 11
63.2% KP
14,679
14.3% share
7,780g
23 CS · 0.8/m
Red side
VictoryRaiderGO#TWTV0
Kayle · Top
11 / 0 / 9
52.6% KP
26,802
22.3% share
14,031g
267 CS · 9.5/m
승리광#KR1
Bel'Veth · Jungle
11 / 9 / 13
63.2% KP
22,226
18.5% share
13,608g
198 CS · 7.1/m
06SUP#miohf
Galio · Mid
6 / 4 / 14
52.6% KP
25,311
21.1% share
10,744g
170 CS · 6.1/m
아 뜨#abc
Ashe · ADC
8 / 3 / 15
60.5% KP
36,291
30.2% share
14,187g
238 CS · 8.5/m
Kuri#9292
Braum · Support
2 / 3 / 22
63.2% KP
9,424
7.8% share
8,643g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
