Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Defeat
Ranked Solo/Duo · 102 days ago
7 / 8 / 20
K / D / A
71.1%
Kill participation
401.2
Damage / min
13,857g
344.8 gold / min
197
101 placed · 19 cleared
38
0.9 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgeonho#KR07
Rumble · Top
4 / 8 / 13
44.7% KP
35,557
20.4% share
14,607g
266 CS · 6.6/m
포기를모른다#kr11
Qiyana · Jungle
15 / 10 / 8
60.5% KP
46,847
26.9% share
21,397g
234 CS · 5.8/m
딸기드래곤임#KR1
Sylas · Mid
4 / 7 / 11
39.5% KP
21,072
12.1% share
13,420g
229 CS · 5.7/m
HLE GGomZi#666
Ezreal · ADC
8 / 7 / 8
42.1% KP
54,603
31.3% share
21,905g
429 CS · 10.7/m
WBG MOHAM#lpl
Shen · Support
7 / 8 / 20
71.1% KP
16,120
9.3% share
13,857g
38 CS · 0.9/m
Red side
Victorybeb14#9070
Aurora · Top
10 / 8 / 10
50% KP
48,197
26% share
17,689g
272 CS · 6.8/m
xmovo#xm927
Naafiri · Jungle
15 / 3 / 8
57.5% KP
40,360
21.8% share
21,090g
302 CS · 7.5/m
sad and bad#KR1
Orianna · Mid
3 / 9 / 18
52.5% KP
33,880
18.3% share
16,060g
289 CS · 7.2/m
deeplove#4DKYM
Kai'Sa · ADC
9 / 7 / 15
60% KP
43,199
23.3% share
22,129g
345 CS · 8.6/m
我锤石你德玛#2887
Camille · Support
3 / 11 / 16
47.5% KP
19,453
10.5% share
12,778g
30 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
