Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 102 days ago
14 / 5 / 20
K / D / A
68%
Kill participation
929.4
Damage / min
17,782g
511.5 gold / min
60
16 placed · 13 cleared
243
7 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattmhrnjh#1002
Ryze · Top
11 / 7 / 4
37.5% KP
52,408
31.7% share
20,079g
328 CS · 9.4/m
Haru#0603
Ambessa · Jungle
9 / 8 / 12
52.5% KP
34,357
20.8% share
16,535g
222 CS · 6.4/m
MVKE Sofm#2244
Renekton · Mid
7 / 13 / 10
42.5% KP
31,958
19.3% share
15,447g
264 CS · 7.6/m
어쩌라고맞짱뜰까#HOYA
Syndra · ADC
9 / 11 / 3
30% KP
26,938
16.3% share
13,784g
222 CS · 6.4/m
Blessing for u#0108
Pyke · Support
4 / 11 / 17
52.5% KP
19,633
11.9% share
11,751g
23 CS · 0.7/m
Red side
VictoryRaiderGO#TWTV0
Darius · Top
12 / 8 / 7
38% KP
33,960
21.1% share
15,405g
236 CS · 6.8/m
WBG MOHAM#lpl
Vi · Jungle
14 / 5 / 20
68% KP
32,313
20.1% share
17,782g
243 CS · 7/m
Dont Callme#0530
Cassiopeia · Mid
11 / 13 / 10
42% KP
33,335
20.7% share
16,193g
288 CS · 8.3/m
길호태#KR1
Xerath · ADC
11 / 5 / 18
58% KP
43,503
27% share
20,069g
288 CS · 8.3/m
TheHank#Xhh
Galio · Support
2 / 9 / 30
64% KP
17,719
11% share
11,111g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
