Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 102 days ago
1 / 9 / 10
K / D / A
68.8%
Kill participation
428.3
Damage / min
7,392g
303 gold / min
103
45 placed · 15 cleared
31
1.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnhuanhuan#huya
Tryndamere · Top
2 / 4 / 7
23.1% KP
13,175
14.7% share
9,907g
193 CS · 7.9/m
xcn#0513
Taliyah · Jungle
6 / 2 / 14
51.3% KP
19,778
22% share
12,100g
190 CS · 7.8/m
hsimek9#KR33
Jayce · Mid
11 / 1 / 5
41% KP
20,920
23.3% share
13,639g
240 CS · 9.8/m
못 하는게 뭘까#KR1
Zeri · ADC
17 / 4 / 8
64.1% KP
26,534
29.5% share
16,654g
189 CS · 7.7/m
알쿵이달쿵#0106
Nautilus · Support
3 / 6 / 19
56.4% KP
9,498
10.6% share
8,310g
16 CS · 0.7/m
Red side
Defeat抖音小硕阿卡丽#miohf
Akali · Top
5 / 8 / 2
43.8% KP
16,111
23.3% share
9,258g
178 CS · 7.3/m
코쿠시보 데이찌#KR1
Ivern · Jungle
0 / 8 / 6
37.5% KP
6,242
9% share
7,837g
135 CS · 5.5/m
싱귤벙귤#Gyul
Corki · Mid
2 / 6 / 2
25% KP
16,244
23.5% share
11,133g
285 CS · 11.7/m
sad and bad#KR1
Lucian · ADC
8 / 8 / 2
62.5% KP
20,015
29% share
14,076g
204 CS · 8.4/m
WBG MOHAM#lpl
Camille · Support
1 / 9 / 10
68.8% KP
10,450
15.1% share
7,392g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
