Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Trundle
Defeat
Ranked Solo/Duo · 101 days ago
3 / 5 / 8
K / D / A
78.6%
Kill participation
444.8
Damage / min
6,896g
333.9 gold / min
73
36 placed · 8 cleared
30
1.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpennie#srtty
Jayce · Top
1 / 1 / 2
21.4% KP
17,588
26.2% share
8,884g
204 CS · 9.9/m
So be it#last
Naafiri · Jungle
2 / 4 / 2
28.6% KP
7,138
10.7% share
7,020g
130 CS · 6.3/m
Moon#KR18
Hwei · Mid
4 / 6 / 2
42.9% KP
19,128
28.5% share
8,069g
153 CS · 7.4/m
ayu#MioHF
Teemo · ADC
4 / 5 / 2
42.9% KP
13,977
20.9% share
9,471g
185 CS · 9/m
WBG MOHAM#lpl
Trundle · Support
3 / 5 / 8
78.6% KP
9,186
13.7% share
6,896g
30 CS · 1.5/m
Red side
Victory얼터너티브#333
Maokai · Top
1 / 2 / 1
9.5% KP
9,117
15.2% share
7,496g
155 CS · 7.5/m
KR Lord Semi#BR3
Rammus · Jungle
1 / 2 / 6
33.3% KP
6,262
10.4% share
7,991g
148 CS · 7.2/m
준 밍#KR2
Yone · Mid
11 / 3 / 1
57.1% KP
21,691
36.1% share
11,397g
186 CS · 9/m
센 건#KR2
Lucian · ADC
4 / 2 / 3
33.3% KP
8,966
14.9% share
10,017g
215 CS · 10.4/m
이스굿#KR1
Skarner · Support
4 / 5 / 11
71.4% KP
14,001
23.3% share
7,526g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
