Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 101 days ago
0 / 4 / 27
K / D / A
79.4%
Kill participation
453.7
Damage / min
9,033g
335.4 gold / min
119
54 placed · 16 cleared
24
0.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat얼터너티브#333
Tryndamere · Top
1 / 4 / 6
36.8% KP
16,694
16.8% share
11,619g
274 CS · 10.2/m
타 잔#KR1
Naafiri · Jungle
13 / 7 / 3
84.2% KP
34,643
34.9% share
15,849g
184 CS · 6.8/m
자신감을잃지말자#KR1
Annie · Mid
4 / 6 / 5
47.4% KP
25,102
25.3% share
9,322g
181 CS · 6.7/m
chesterbb#0811
Senna · ADC
1 / 6 / 5
31.6% KP
17,135
17.3% share
10,016g
184 CS · 6.8/m
봄방학기간#KR1
Alistar · Support
0 / 11 / 9
47.4% KP
5,591
5.6% share
7,157g
31 CS · 1.2/m
Red side
VictoryT1 Guardian#KR3
Jax · Top
3 / 5 / 5
23.5% KP
20,899
17.7% share
9,924g
187 CS · 6.9/m
pingulee#CN2
Bel'Veth · Jungle
9 / 3 / 9
52.9% KP
16,445
13.9% share
13,446g
205 CS · 7.6/m
hello#DVZA
Aurora · Mid
5 / 5 / 12
50% KP
23,630
20% share
10,756g
191 CS · 7.1/m
Departures#Kami
Lucian · ADC
17 / 2 / 8
73.5% KP
44,699
37.9% share
18,948g
272 CS · 10.1/m
WBG MOHAM#lpl
Rell · Support
0 / 4 / 27
79.4% KP
12,219
10.4% share
9,033g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
