Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 101 days ago
5 / 5 / 13
K / D / A
78.3%
Kill participation
504.8
Damage / min
8,084g
288 gold / min
112
54 placed · 10 cleared
25
0.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpennie#srtty
Ambessa · Top
3 / 8 / 3
26.1% KP
28,850
23.6% share
10,376g
214 CS · 7.6/m
허수아비#무적이야
Ivern · Jungle
8 / 6 / 6
60.9% KP
12,251
10% share
10,939g
154 CS · 5.5/m
부부부#유튜브
Sylas · Mid
2 / 6 / 3
21.7% KP
22,522
18.4% share
9,146g
205 CS · 7.3/m
ayu#MioHF
Teemo · ADC
5 / 6 / 12
73.9% KP
44,395
36.3% share
13,231g
257 CS · 9.2/m
WBG MOHAM#lpl
Rell · Support
5 / 5 / 13
78.3% KP
14,169
11.6% share
8,084g
25 CS · 0.9/m
Red side
VictoryT1 Guardian#KR3
Zaahen · Top
4 / 3 / 8
38.7% KP
25,661
21.9% share
11,062g
224 CS · 8/m
TimeArt#KR1
Ekko · Jungle
13 / 3 / 12
80.6% KP
26,724
22.8% share
14,317g
195 CS · 6.9/m
온 재#KR1
Zed · Mid
9 / 0 / 10
61.3% KP
33,289
28.4% share
13,342g
209 CS · 7.4/m
HAPPY everyday#T1 IG
Yunara · ADC
4 / 9 / 13
54.8% KP
26,074
22.2% share
14,253g
236 CS · 8.4/m
haiyaoduojiu#1112
Alistar · Support
1 / 8 / 18
61.3% KP
5,604
4.8% share
7,823g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
