Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 98 days ago
6 / 5 / 13
K / D / A
46.3%
Kill participation
483.4
Damage / min
14,962g
338.6 gold / min
238
104 placed · 34 cleared
49
1.1 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory소 중#유튜브
K'Sante · Top
8 / 2 / 13
51.2% KP
48,937
21.6% share
18,763g
288 CS · 6.5/m
Na병현#2001
Naafiri · Jungle
9 / 4 / 16
61% KP
41,104
18.1% share
20,787g
347 CS · 7.9/m
EDG BuLLDoG#KR2
Akali · Mid
13 / 5 / 9
53.7% KP
58,885
26% share
19,806g
327 CS · 7.4/m
꼬마딩구리#KR1
Syndra · ADC
5 / 8 / 11
39% KP
56,469
24.9% share
19,673g
337 CS · 7.6/m
WBG Moham#lpl
Pyke · Support
6 / 5 / 13
46.3% KP
21,358
9.4% share
14,962g
49 CS · 1.1/m
Red side
DefeatT1 Guardian#KR3
Zaahen · Top
3 / 6 / 9
50% KP
53,112
31.3% share
17,550g
330 CS · 7.5/m
guz1vjppr0kut3#2810
Qiyana · Jungle
2 / 10 / 8
41.7% KP
34,195
20.2% share
18,605g
314 CS · 7.1/m
Crow#crow9
Orianna · Mid
9 / 7 / 6
62.5% KP
33,012
19.5% share
17,580g
297 CS · 6.7/m
Leave244#244
Viktor · ADC
9 / 10 / 2
45.8% KP
41,024
24.2% share
19,817g
380 CS · 8.6/m
haiyaoduojiu#1112
Alistar · Support
1 / 8 / 15
66.7% KP
8,299
4.9% share
11,244g
30 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
