Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 95 days ago
2 / 7 / 14
K / D / A
40%
Kill participation
626.6
Damage / min
9,427g
312.7 gold / min
130
57 placed · 16 cleared
43
1.4 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgeonho#KR07
Gangplank · Top
9 / 8 / 11
64.5% KP
33,363
26.3% share
13,813g
185 CS · 6.1/m
Manchester#sea
Xin Zhao · Jungle
2 / 8 / 13
48.4% KP
24,466
19.3% share
11,126g
185 CS · 6.1/m
OnPi#온 피
Sylas · Mid
5 / 11 / 7
38.7% KP
19,077
15% share
10,190g
188 CS · 6.2/m
Felix#용복이
Xerath · ADC
6 / 4 / 3
29% KP
29,130
23% share
13,657g
264 CS · 8.8/m
SnowFlower#0224
Elise · Support
9 / 9 / 9
58.1% KP
20,832
16.4% share
10,955g
25 CS · 0.8/m
Red side
VictoryT1 Weather#0830
Gwen · Top
8 / 10 / 10
45% KP
33,205
23.2% share
13,999g
203 CS · 6.7/m
무감정솔랭기계#2007
Pantheon · Jungle
13 / 3 / 13
65% KP
42,542
29.7% share
18,612g
263 CS · 8.7/m
xun#0916
Talon · Mid
13 / 4 / 2
37.5% KP
26,443
18.5% share
13,652g
223 CS · 7.4/m
T1 Jinbeom#KR3
Syndra · ADC
4 / 7 / 10
35% KP
22,001
15.4% share
13,915g
242 CS · 8/m
WBG Moham#lpl
Camille · Support
2 / 7 / 14
40% KP
18,891
13.2% share
9,427g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
