Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Victory
Ranked Solo/Duo · 94 days ago
0 / 4 / 23
K / D / A
67.6%
Kill participation
149.6
Damage / min
6,983g
293.8 gold / min
91
48 placed · 9 cleared
22
0.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFloating Cloud#178
Jayce · Top
14 / 4 / 10
70.6% KP
28,011
29.5% share
15,003g
217 CS · 9.1/m
BaMang#KR2
Rek'Sai · Jungle
4 / 5 / 19
67.6% KP
13,531
14.3% share
10,162g
151 CS · 6.4/m
쪼렙이다말로하자#KR1
Zoe · Mid
8 / 4 / 19
79.4% KP
26,785
28.2% share
10,764g
146 CS · 6.1/m
jkjkjkjkk#1173
Lucian · ADC
8 / 5 / 13
61.8% KP
22,990
24.2% share
12,603g
180 CS · 7.6/m
WBG Moham#lpl
Milio · Support
0 / 4 / 23
67.6% KP
3,555
3.7% share
6,983g
22 CS · 0.9/m
Red side
Defeat月下沙利叶#b9ii
Kennen · Top
3 / 6 / 7
45.5% KP
11,779
18.9% share
8,564g
148 CS · 6.2/m
Kimman#zxfkk
Vi · Jungle
6 / 6 / 5
50% KP
11,316
18.2% share
9,546g
135 CS · 5.7/m
Tigoya#123
Yone · Mid
1 / 9 / 7
36.4% KP
15,788
25.4% share
8,500g
197 CS · 8.3/m
Hebi#스케치
Yasuo · ADC
6 / 8 / 6
54.5% KP
12,425
20% share
10,314g
172 CS · 7.2/m
happy#day14
Pyke · Support
6 / 5 / 7
59.1% KP
10,855
17.5% share
9,411g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
