Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Defeat
Ranked Solo/Duo · 92 days ago
0 / 8 / 23
K / D / A
82.1%
Kill participation
340.4
Damage / min
11,075g
263.3 gold / min
196
110 placed · 16 cleared
33
0.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory世一上天灰灰#Riven
Riven · Top
12 / 2 / 4
50% KP
25,616
17.5% share
19,350g
317 CS · 7.5/m
자이라쿤#성 호
Zyra · Jungle
7 / 4 / 18
78.1% KP
63,129
43.2% share
20,671g
395 CS · 9.4/m
Chama#kr2
Yone · Mid
3 / 9 / 10
40.6% KP
20,878
14.3% share
17,835g
353 CS · 8.4/m
xycg#KR1
Yasuo · ADC
10 / 5 / 10
62.5% KP
26,595
18.2% share
20,019g
331 CS · 7.9/m
mtrngrxsyl#6146
Nautilus · Support
0 / 8 / 22
68.8% KP
10,011
6.8% share
11,645g
34 CS · 0.8/m
Red side
Defeatovo#Mio韩服
Vayne · Top
5 / 5 / 2
25% KP
24,203
15.6% share
18,434g
375 CS · 8.9/m
사자심회#용족2
Graves · Jungle
13 / 7 / 4
60.7% KP
33,465
21.6% share
20,841g
306 CS · 7.3/m
M G#2821
Annie · Mid
3 / 6 / 15
64.3% KP
46,845
30.3% share
14,885g
257 CS · 6.1/m
sad and bad#KR1
Syndra · ADC
7 / 6 / 14
75% KP
35,835
23.2% share
19,385g
351 CS · 8.3/m
WBG Moham#lpl
Leona · Support
0 / 8 / 23
82.1% KP
14,319
9.3% share
11,075g
33 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
