Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 90 days ago
2 / 6 / 25
K / D / A
56.3%
Kill participation
635.2
Damage / min
9,836g
338 gold / min
155
48 placed · 24 cleared
37
1.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDaniel Laizans#맨몸운동
Aatrox · Top
9 / 5 / 9
37.5% KP
35,947
23.5% share
12,795g
186 CS · 6.4/m
Cuzz#KR1
Wukong · Jungle
14 / 4 / 9
47.9% KP
29,596
19.4% share
16,565g
253 CS · 8.7/m
Heru#KR821
Akali · Mid
16 / 8 / 2
37.5% KP
40,568
26.5% share
14,536g
224 CS · 7.7/m
미드가내현#0207
Twisted Fate · ADC
7 / 4 / 11
37.5% KP
28,258
18.5% share
17,608g
289 CS · 9.9/m
WBG Moham#lpl
Bard · Support
2 / 6 / 25
56.3% KP
18,485
12.1% share
9,836g
37 CS · 1.3/m
Red side
Defeat편민기#편민기
Fiora · Top
3 / 12 / 3
22.2% KP
29,265
24.5% share
11,887g
223 CS · 7.7/m
HLE GGomZi#666
Sylas · Jungle
6 / 8 / 7
48.1% KP
22,847
19.1% share
12,321g
185 CS · 6.4/m
浪 D#1163
Gangplank · Mid
12 / 7 / 6
66.7% KP
36,613
30.6% share
17,759g
256 CS · 8.8/m
망고재민#Min
Yone · ADC
3 / 10 / 5
29.6% KP
17,536
14.7% share
12,498g
216 CS · 7.4/m
Effort#4444
Poppy · Support
3 / 11 / 9
44.4% KP
13,208
11.1% share
8,603g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
