Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 90 days ago
3 / 10 / 28
K / D / A
72.1%
Kill participation
474.5
Damage / min
12,016g
328.6 gold / min
154
62 placed · 17 cleared
28
0.8 CS / min
Objective control
3
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat잠만보#0 3
Renekton · Top
5 / 12 / 12
39.5% KP
28,208
16.5% share
13,024g
204 CS · 5.6/m
사자심회#용족2
Graves · Jungle
15 / 7 / 9
55.8% KP
40,165
23.5% share
20,488g
301 CS · 8.2/m
Theedge#661
Corki · Mid
7 / 14 / 8
34.9% KP
25,715
15% share
13,484g
224 CS · 6.1/m
xycg#KR1
Viktor · ADC
13 / 8 / 14
62.8% KP
59,618
34.9% share
18,328g
248 CS · 6.8/m
WBG Moham#lpl
Bard · Support
3 / 10 / 28
72.1% KP
17,351
10.1% share
12,016g
28 CS · 0.8/m
Red side
Victory요네 go home#xxxww
Yone · Top
10 / 10 / 13
45.1% KP
38,282
21.7% share
16,526g
267 CS · 7.3/m
매화검존#6686
Vi · Jungle
8 / 8 / 14
43.1% KP
26,882
15.2% share
15,575g
230 CS · 6.3/m
ParisVan#不知名歌手
Locke · Mid
23 / 10 / 9
62.7% KP
60,832
34.4% share
21,018g
248 CS · 6.8/m
jusaka#KR2
Syndra · ADC
9 / 7 / 11
39.2% KP
38,580
21.8% share
18,045g
296 CS · 8.1/m
bai se zh1 chuan#qwe1
Nautilus · Support
1 / 8 / 28
56.9% KP
12,083
6.8% share
10,614g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
