Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 89 days ago
6 / 7 / 14
K / D / A
57.1%
Kill participation
674.1
Damage / min
11,249g
392.4 gold / min
144
56 placed · 18 cleared
38
1.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat수라 모드#seok
Ambessa · Top
10 / 5 / 5
42.9% KP
35,924
27.6% share
12,491g
205 CS · 7.2/m
GIDEON#KR2
Skarner · Jungle
3 / 10 / 14
48.6% KP
19,419
14.9% share
9,917g
168 CS · 5.9/m
화이팅an#KR1
Xerath · Mid
1 / 13 / 10
31.4% KP
20,677
15.9% share
8,547g
144 CS · 5/m
화창한날맑은구름#토근이
Swain · ADC
15 / 9 / 8
65.7% KP
34,756
26.7% share
15,410g
206 CS · 7.2/m
WBG Moham#lpl
Pyke · Support
6 / 7 / 14
57.1% KP
19,323
14.9% share
11,249g
38 CS · 1.3/m
Red side
Victoryliziyen#Gam
Rumble · Top
4 / 8 / 8
27.3% KP
34,022
21.3% share
11,048g
214 CS · 7.5/m
Zephyr#O1O8
Lee Sin · Jungle
20 / 5 / 15
79.5% KP
40,257
25.2% share
16,337g
188 CS · 6.6/m
오 늘#뭐먹지
Ahri · Mid
13 / 4 / 18
70.5% KP
46,751
29.3% share
14,728g
226 CS · 7.9/m
Sty1eee#1101
Yasuo · ADC
3 / 10 / 8
25% KP
19,323
12.1% share
10,836g
206 CS · 7.2/m
Gakseong#각 성
Maokai · Support
4 / 8 / 22
59.1% KP
19,093
12% share
10,068g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
