Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 88 days ago
2 / 6 / 12
K / D / A
35.9%
Kill participation
218.9
Damage / min
10,152g
272.8 gold / min
133
72 placed · 5 cleared
21
0.6 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat88nianzhanshen#zypp
Quinn · Top
7 / 15 / 5
46.2% KP
34,176
21.2% share
14,228g
196 CS · 5.3/m
DAY6#원 필
Kindred · Jungle
7 / 5 / 6
50% KP
36,498
22.6% share
15,877g
263 CS · 7.1/m
陨落的天才#世一中阳林
Galio · Mid
2 / 4 / 13
57.7% KP
23,516
14.6% share
13,658g
287 CS · 7.7/m
비주류 빌드 계정#KR1
Vel'Koz · ADC
4 / 7 / 6
38.5% KP
34,917
21.6% share
16,427g
345 CS · 9.3/m
Oh0Tech#KR1
Senna · Support
6 / 8 / 12
69.2% KP
32,258
20% share
13,762g
62 CS · 1.7/m
Red side
Victory테토남#2040
Tryndamere · Top
14 / 9 / 3
43.6% KP
38,180
25.7% share
19,928g
380 CS · 10.2/m
Calcifer#달걀껍데기
Nidalee · Jungle
6 / 3 / 13
48.7% KP
32,746
22% share
17,153g
283 CS · 7.6/m
hokoko#KR1
Hwei · Mid
8 / 4 / 6
35.9% KP
35,563
23.9% share
14,799g
250 CS · 6.7/m
春花秋月#ฅ ฅ
Lux · ADC
9 / 4 / 12
53.8% KP
34,176
23% share
16,726g
265 CS · 7.1/m
WBG Moham#lpl
Alistar · Support
2 / 6 / 12
35.9% KP
8,146
5.5% share
10,152g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
