Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 84 days ago
6 / 8 / 19
K / D / A
69.4%
Kill participation
424.6
Damage / min
12,052g
336 gold / min
147
71 placed · 13 cleared
27
0.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySimsons#spfd
Skarner · Top
4 / 5 / 11
41.7% KP
25,088
16.1% share
13,459g
225 CS · 6.3/m
오늘의메뉴는뭘까용#점메추
Qiyana · Jungle
6 / 12 / 6
33.3% KP
22,775
14.6% share
16,089g
227 CS · 6.3/m
길가다가까까사달라고조르는이도윤#KR1
Ryze · Mid
13 / 4 / 10
63.9% KP
45,744
29.3% share
18,935g
314 CS · 8.8/m
FA ADC#Der
Caitlyn · ADC
7 / 5 / 13
55.6% KP
47,116
30.2% share
18,664g
370 CS · 10.3/m
WBG Moham#lpl
Bard · Support
6 / 8 / 19
69.4% KP
15,230
9.8% share
12,052g
27 CS · 0.8/m
Red side
Defeat복심이#야 수
Hwei · Top
7 / 10 / 12
55.9% KP
32,677
20.4% share
13,629g
233 CS · 6.5/m
이 차가 식기전에#KR1
Hecarim · Jungle
7 / 11 / 19
76.5% KP
28,297
17.6% share
16,601g
256 CS · 7.1/m
봄도둑#KR10
Locke · Mid
14 / 5 / 5
55.9% KP
33,694
21% share
19,692g
289 CS · 8.1/m
Ghost#올라갑니다
Ezreal · ADC
6 / 5 / 11
50% KP
53,357
33.2% share
17,811g
298 CS · 8.3/m
댕청잇#KR123
Karma · Support
0 / 5 / 18
52.9% KP
12,464
7.8% share
9,921g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
