Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 84 days ago
3 / 10 / 11
K / D / A
53.8%
Kill participation
576.4
Damage / min
9,236g
276.9 gold / min
155
66 placed · 25 cleared
45
1.3 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory乌鲁木齐中路#Where
Olaf · Top
11 / 7 / 12
57.5% KP
30,042
20.4% share
15,891g
235 CS · 7/m
IDEA#2006
Lee Sin · Jungle
13 / 4 / 16
72.5% KP
36,543
24.8% share
18,555g
267 CS · 8/m
쪼렙이다말로하자#KR1
Orianna · Mid
10 / 1 / 15
62.5% KP
46,682
31.7% share
15,746g
266 CS · 8/m
DK Smash#KR7
Galio · ADC
3 / 7 / 22
62.5% KP
24,299
16.5% share
14,951g
259 CS · 7.8/m
keb10#鈴原るる
Rell · Support
3 / 7 / 23
65% KP
9,589
6.5% share
10,663g
27 CS · 0.8/m
Red side
DefeatCasting#KR11
Vayne · Top
10 / 9 / 8
69.2% KP
31,203
26% share
15,353g
247 CS · 7.4/m
SCP 002#GiaTy
Skarner · Jungle
5 / 8 / 11
61.5% KP
18,034
15% share
11,707g
179 CS · 5.4/m
Pungyeon#0116
Viktor · Mid
3 / 9 / 7
38.5% KP
30,198
25.2% share
12,304g
282 CS · 8.5/m
T1 Eclipse#2009
Seraphine · ADC
5 / 4 / 12
65.4% KP
21,228
17.7% share
14,791g
292 CS · 8.8/m
WBG Moham#lpl
Camille · Support
3 / 10 / 11
53.8% KP
19,223
16% share
9,236g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
