Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 79 days ago
4 / 1 / 15
K / D / A
79.2%
Kill participation
258.1
Damage / min
8,642g
337.1 gold / min
110
46 placed · 13 cleared
37
1.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat해 태#T 1
Rumble · Top
3 / 4 / 3
42.9% KP
15,610
24.1% share
9,510g
208 CS · 8.1/m
Bean#커피빈
Vi · Jungle
6 / 5 / 2
57.1% KP
8,124
12.6% share
11,182g
176 CS · 6.9/m
수라 모드#seok
Ambessa · Mid
1 / 5 / 5
42.9% KP
14,610
22.6% share
9,485g
196 CS · 7.6/m
REDRED#따바라
Ezreal · ADC
3 / 6 / 4
50% KP
17,346
26.8% share
10,661g
206 CS · 8/m
Dorian#0404
Camille · Support
1 / 4 / 6
50% KP
9,007
13.9% share
6,956g
41 CS · 1.6/m
Red side
VictoryPerfecT#132
Aurora · Top
1 / 3 / 10
45.8% KP
16,322
20.2% share
9,398g
200 CS · 7.8/m
한 냐#KR3
Talon · Jungle
2 / 5 / 9
45.8% KP
10,062
12.4% share
10,566g
184 CS · 7.2/m
bububu#KR7
Orianna · Mid
2 / 2 / 17
79.2% KP
21,549
26.6% share
10,980g
211 CS · 8.2/m
T1 Eclipse#2009
Kai'Sa · ADC
15 / 3 / 4
79.2% KP
26,430
32.6% share
18,358g
244 CS · 9.5/m
WBG Moham#lpl
Nautilus · Support
4 / 1 / 15
79.2% KP
6,617
8.2% share
8,642g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
