Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 79 days ago
0 / 7 / 12
K / D / A
42.9%
Kill participation
206.5
Damage / min
7,477g
252.3 gold / min
128
62 placed · 13 cleared
31
1 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音景德镇剑姬#jdzjj
Fiora · Top
11 / 6 / 5
47.1% KP
19,318
17.9% share
13,541g
205 CS · 6.9/m
命定之死#Death
Bel'Veth · Jungle
9 / 6 / 13
64.7% KP
17,725
16.5% share
13,889g
184 CS · 6.2/m
mashushu#KR1
Viktor · Mid
6 / 1 / 18
70.6% KP
40,128
37.3% share
13,797g
237 CS · 8/m
OneZang#KR99
Jayce · ADC
1 / 9 / 9
29.4% KP
17,826
16.6% share
12,731g
222 CS · 7.5/m
YoRu#KR7
Pyke · Support
7 / 7 / 13
58.8% KP
12,671
11.8% share
11,405g
22 CS · 0.7/m
Red side
DefeatAileri#KR1
Yasuo · Top
9 / 5 / 4
46.4% KP
25,440
23.7% share
15,982g
284 CS · 9.6/m
Charles Do Bronx#0108
Jarvan IV · Jungle
5 / 7 / 9
50% KP
21,482
20% share
12,115g
229 CS · 7.7/m
별초롬#KR3
Syndra · Mid
5 / 10 / 5
35.7% KP
25,479
23.8% share
10,527g
203 CS · 6.9/m
REDRED#따바라
Jhin · ADC
9 / 5 / 4
46.4% KP
28,665
26.7% share
14,268g
238 CS · 8/m
WBG Moham#lpl
Nautilus · Support
0 / 7 / 12
42.9% KP
6,118
5.7% share
7,477g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
