Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 79 days ago
0 / 3 / 24
K / D / A
77.4%
Kill participation
281.1
Damage / min
8,223g
332.5 gold / min
120
51 placed · 16 cleared
29
1.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音景德镇剑姬#jdzjj
Fiora · Top
8 / 5 / 8
51.6% KP
23,599
22.6% share
12,280g
178 CS · 7.2/m
命定之死#Death
Bel'Veth · Jungle
18 / 2 / 9
87.1% KP
41,680
39.8% share
16,907g
243 CS · 9.8/m
Ezzz#2006
Galio · Mid
1 / 8 / 13
45.2% KP
14,580
13.9% share
8,291g
153 CS · 6.2/m
OneZang#KR99
Xerath · ADC
4 / 4 / 7
35.5% KP
17,817
17% share
10,865g
172 CS · 7/m
WBG Moham#lpl
Rell · Support
0 / 3 / 24
77.4% KP
6,952
6.6% share
8,223g
29 CS · 1.2/m
Red side
DefeatKIRINJI#0826
Locke · Top
3 / 7 / 2
22.7% KP
14,287
15% share
8,778g
186 CS · 7.5/m
Charles Do Bronx#0108
Lee Sin · Jungle
8 / 5 / 6
63.6% KP
19,726
20.6% share
11,044g
169 CS · 6.8/m
DK Despair#안 산
Aatrox · Mid
5 / 7 / 4
40.9% KP
17,509
18.3% share
9,907g
185 CS · 7.5/m
REDRED#따바라
Corki · ADC
3 / 5 / 6
40.9% KP
29,991
31.4% share
12,776g
223 CS · 9/m
용맹의 방패#KR0
Pantheon · Support
3 / 7 / 4
31.8% KP
14,049
14.7% share
7,398g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
