Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 79 days ago
5 / 10 / 13
K / D / A
56.3%
Kill participation
586.8
Damage / min
10,534g
310.6 gold / min
155
70 placed · 17 cleared
27
0.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory개구리 중사 케로로#케론별
K'Sante · Top
4 / 6 / 11
39.5% KP
25,149
20.7% share
11,874g
195 CS · 5.7/m
柳智敏#2849
Jarvan IV · Jungle
8 / 6 / 21
76.3% KP
24,457
20.1% share
14,900g
187 CS · 5.5/m
끝까지 포기하지말자#never
Fizz · Mid
14 / 8 / 5
50% KP
36,193
29.8% share
19,288g
254 CS · 7.5/m
sad and bad#KR1
Cassiopeia · ADC
9 / 3 / 9
47.4% KP
27,911
23% share
17,349g
283 CS · 8.3/m
렐복치#KR1
Rell · Support
3 / 9 / 27
78.9% KP
7,859
6.5% share
11,120g
37 CS · 1.1/m
Red side
DefeatHLE GGomZi#666
Jayce · Top
10 / 5 / 7
53.1% KP
34,304
24.5% share
17,082g
293 CS · 8.6/m
lingyo#6511
Naafiri · Jungle
7 / 8 / 11
56.3% KP
25,117
17.9% share
12,802g
176 CS · 5.2/m
요네 go home#xxxww
Yone · Mid
5 / 10 / 15
62.5% KP
25,531
18.2% share
11,807g
182 CS · 5.4/m
국 수#먹고싶다
Ziggs · ADC
5 / 5 / 11
50% KP
35,309
25.2% share
14,654g
276 CS · 8.1/m
WBG Moham#lpl
Camille · Support
5 / 10 / 13
56.3% KP
19,903
14.2% share
10,534g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
