Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 78 days ago
1 / 10 / 9
K / D / A
45.5%
Kill participation
394.4
Damage / min
7,868g
261.4 gold / min
136
61 placed · 18 cleared
30
1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat수라 모드#seok
Ambessa · Top
2 / 6 / 8
45.5% KP
17,341
18.4% share
11,223g
227 CS · 7.5/m
凡不能毁灭我的必使我更强大#MUTE
Jarvan IV · Jungle
4 / 8 / 10
63.6% KP
11,240
11.9% share
10,891g
150 CS · 5/m
구름다리농장#0120
Viktor · Mid
5 / 4 / 3
36.4% KP
24,719
26.2% share
11,983g
255 CS · 8.5/m
편민기#편민기
Kai'Sa · ADC
10 / 6 / 4
63.6% KP
29,095
30.9% share
16,648g
281 CS · 9.3/m
WBG Moham#lpl
Camille · Support
1 / 10 / 9
45.5% KP
11,870
12.6% share
7,868g
30 CS · 1/m
Red side
Victory88nianzhanshen#zypp
Quinn · Top
6 / 4 / 8
41.2% KP
20,154
16.8% share
11,898g
191 CS · 6.3/m
Grizzly#KR3
Viego · Jungle
11 / 2 / 8
55.9% KP
25,951
21.6% share
16,586g
310 CS · 10.3/m
mashushu#KR1
Locke · Mid
9 / 3 / 11
58.8% KP
28,757
24% share
13,525g
245 CS · 8.1/m
이토시 사에#2004
Karthus · ADC
6 / 10 / 16
64.7% KP
37,156
31% share
14,961g
248 CS · 8.2/m
haiyaoduojiu#1112
Nautilus · Support
2 / 3 / 20
64.7% KP
7,924
6.6% share
9,400g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
