Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 78 days ago
3 / 2 / 16
K / D / A
65.5%
Kill participation
594.6
Damage / min
11,796g
446 gold / min
31
13 placed · 7 cleared
206
7.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat큼방가요#KR2
Lulu · Top
1 / 3 / 4
25% KP
10,618
13.8% share
7,837g
159 CS · 6/m
나의 R#KR2
Ekko · Jungle
5 / 8 / 10
75% KP
13,024
16.9% share
10,929g
186 CS · 7/m
고슴도치#0406
Yone · Mid
9 / 7 / 6
75% KP
29,816
38.7% share
13,513g
235 CS · 8.9/m
Bonnie#0314
Jhin · ADC
5 / 4 / 6
55% KP
16,352
21.2% share
10,076g
157 CS · 5.9/m
Opinio#1011
Blitzcrank · Support
0 / 7 / 12
60% KP
7,154
9.3% share
6,340g
14 CS · 0.5/m
Red side
Victory1Jiang#2003
Anivia · Top
9 / 3 / 7
55.2% KP
17,520
21.4% share
11,850g
205 CS · 7.8/m
Lody#777
Lee Sin · Jungle
12 / 5 / 11
79.3% KP
23,045
28.1% share
12,862g
160 CS · 6/m
EinmalIstKeinmal#free
Kayle · Mid
4 / 4 / 10
48.3% KP
17,637
21.5% share
10,726g
196 CS · 7.4/m
WBG Moham#lpl
Seraphine · ADC
3 / 2 / 16
65.5% KP
15,726
19.2% share
11,796g
206 CS · 7.8/m
ちいかわ#KR3
Rell · Support
1 / 6 / 20
72.4% KP
8,033
9.8% share
7,608g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
