Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 75 days ago
4 / 2 / 16
K / D / A
57.1%
Kill participation
635.1
Damage / min
13,130g
506 gold / min
38
15 placed · 6 cleared
244
9.4 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory빵 디#씰룩씰룩
Yorick · Top
6 / 7 / 16
62.9% KP
25,561
25.7% share
12,494g
229 CS · 8.8/m
Calcifer#달걀껍데기
Lee Sin · Jungle
14 / 4 / 11
71.4% KP
17,318
17.4% share
13,630g
178 CS · 6.9/m
Jeff Yan#HYPE
Orianna · Mid
7 / 4 / 13
57.1% KP
18,730
18.8% share
11,158g
174 CS · 6.7/m
WBG Moham#lpl
Seraphine · ADC
4 / 2 / 16
57.1% KP
16,480
16.6% share
13,130g
244 CS · 9.4/m
홍부장#표지섭
Pantheon · Support
4 / 4 / 22
74.3% KP
21,485
21.6% share
9,828g
20 CS · 0.8/m
Red side
Defeataierlanlaozhu#KR1
Jayce · Top
9 / 9 / 6
71.4% KP
30,969
34.3% share
13,993g
208 CS · 8/m
Im noob777#777
Wukong · Jungle
2 / 8 / 9
52.4% KP
15,259
16.9% share
9,286g
153 CS · 5.9/m
Yuny#유니짜장맨
Locke · Mid
8 / 8 / 6
66.7% KP
22,896
25.3% share
11,432g
172 CS · 6.6/m
抖音景德镇剑姬#jdzjj
Sivir · ADC
1 / 3 / 1
9.5% KP
11,477
12.7% share
10,518g
222 CS · 8.6/m
BerrGod#KR3
Bard · Support
1 / 7 / 14
71.4% KP
9,721
10.8% share
7,862g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
