Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 74 days ago
2 / 4 / 22
K / D / A
61.5%
Kill participation
404
Damage / min
9,504g
328.7 gold / min
134
64 placed · 15 cleared
34
1.2 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어색했#7766
Fiora · Top
11 / 4 / 7
46.2% KP
25,038
22.8% share
14,331g
200 CS · 6.9/m
허수아비#무적이야
Fiddlesticks · Jungle
13 / 4 / 9
56.4% KP
26,884
24.5% share
15,901g
229 CS · 7.9/m
미북이#KR1
Ryze · Mid
1 / 8 / 12
33.3% KP
19,523
17.8% share
11,000g
224 CS · 7.7/m
Heru#KR821
Kai'Sa · ADC
12 / 3 / 7
48.7% KP
26,564
24.2% share
17,800g
317 CS · 11/m
WBG Moham#lpl
Nautilus · Support
2 / 4 / 22
61.5% KP
11,681
10.6% share
9,504g
34 CS · 1.2/m
Red side
Defeateqweqwdsad#123
Varus · Top
5 / 9 / 5
43.5% KP
22,373
21.7% share
12,019g
196 CS · 6.8/m
MihawK#1115
Shyvana · Jungle
9 / 8 / 5
60.9% KP
33,814
32.8% share
13,332g
204 CS · 7.1/m
NS Calix#KR11
Locke · Mid
8 / 3 / 5
56.5% KP
24,906
24.2% share
13,793g
249 CS · 8.6/m
Back2Back#1111
Miss Fortune · ADC
1 / 6 / 4
21.7% KP
14,520
14.1% share
12,107g
225 CS · 7.8/m
송플랭크#CTID
Amumu · Support
0 / 13 / 7
30.4% KP
7,323
7.1% share
7,012g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
