Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 69 days ago
5 / 7 / 26
K / D / A
72.1%
Kill participation
564.2
Damage / min
10,682g
345 gold / min
142
62 placed · 11 cleared
27
0.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1 cent top#KR1
Gangplank · Top
17 / 4 / 10
62.8% KP
54,177
32.1% share
20,447g
274 CS · 8.8/m
복심이#야 수
Vi · Jungle
6 / 8 / 17
53.5% KP
20,589
12.2% share
13,384g
187 CS · 6/m
로 컨#0214
Viktor · Mid
7 / 5 / 20
62.8% KP
44,011
26.1% share
14,950g
264 CS · 8.5/m
0415#S T
Ashe · ADC
8 / 8 / 14
51.2% KP
32,599
19.3% share
14,506g
198 CS · 6.4/m
WBG Moham#lpl
Shen · Support
5 / 7 / 26
72.1% KP
17,470
10.3% share
10,682g
27 CS · 0.9/m
Red side
DefeatBean#커피빈
Olaf · Top
9 / 7 / 6
46.9% KP
26,097
19.7% share
13,859g
231 CS · 7.5/m
무감정솔랭기계#2007
Pantheon · Jungle
15 / 10 / 5
62.5% KP
37,467
28.3% share
15,875g
197 CS · 6.4/m
T1 Jinbeom#KR3
Galio · Mid
1 / 9 / 15
50% KP
19,059
14.4% share
10,352g
206 CS · 6.7/m
람곰치#BONK
Hwei · ADC
4 / 8 / 10
43.8% KP
33,435
25.3% share
11,814g
195 CS · 6.3/m
Chika#0126
Skarner · Support
3 / 9 / 11
43.8% KP
16,217
12.3% share
9,271g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
