Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 69 days ago
10 / 2 / 8
K / D / A
66.7%
Kill participation
1,082.5
Damage / min
12,248g
501.3 gold / min
31
16 placed · 0 cleared
187
7.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat2008 04 09#KR2
Renekton · Top
3 / 4 / 3
75% KP
19,692
24.9% share
9,447g
207 CS · 8.5/m
Manchester#sea
Zyra · Jungle
2 / 5 / 3
62.5% KP
16,667
21.1% share
9,843g
183 CS · 7.5/m
평 타#BASIC
Zoe · Mid
1 / 3 / 4
62.5% KP
18,486
23.4% share
8,659g
217 CS · 8.9/m
new number #KR1
Ezreal · ADC
1 / 9 / 1
25% KP
12,884
16.3% share
7,696g
166 CS · 6.8/m
강아지좋아#KR3
Shen · Support
1 / 6 / 3
50% KP
11,213
14.2% share
6,308g
30 CS · 1.2/m
Red side
VictoryT1 Eclipse#2009
Ambessa · Top
4 / 5 / 3
25.9% KP
16,701
20.7% share
8,726g
178 CS · 7.3/m
어흥 놀랐지#KR3
Xin Zhao · Jungle
4 / 1 / 13
63% KP
14,388
17.9% share
10,840g
199 CS · 8.1/m
K T#KR0
Ryze · Mid
7 / 0 / 5
44.4% KP
13,042
16.2% share
12,504g
260 CS · 10.6/m
WBG Moham#lpl
Xerath · ADC
10 / 2 / 8
66.7% KP
26,450
32.8% share
12,248g
187 CS · 7.7/m
haiyaoduojiu#1112
Bard · Support
2 / 0 / 18
74.1% KP
9,998
12.4% share
7,333g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
