Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 67 days ago
3 / 3 / 5
K / D / A
21.6%
Kill participation
658.8
Damage / min
10,059g
428.7 gold / min
26
12 placed · 1 cleared
215
9.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAA Line#A A
Jayce · Top
9 / 9 / 3
66.7% KP
25,521
30.2% share
11,960g
158 CS · 6.7/m
타 잔#KR1
Nocturne · Jungle
4 / 7 / 3
38.9% KP
15,880
18.8% share
10,354g
168 CS · 7.2/m
陨落的天才#世一中阳林
Orianna · Mid
2 / 8 / 7
50% KP
15,260
18% share
8,407g
170 CS · 7.2/m
Wonderwall#mid
Ezreal · ADC
2 / 4 / 2
22.2% KP
14,690
17.4% share
9,147g
179 CS · 7.6/m
봄방학기간#KR1
Sylas · Support
1 / 9 / 9
55.6% KP
13,219
15.6% share
7,082g
41 CS · 1.7/m
Red side
Victoryfifjmo#zypp
Shen · Top
5 / 6 / 11
43.2% KP
20,325
21.5% share
10,412g
166 CS · 7.1/m
서릿빛 겨울의 설흔#잔 향
Hecarim · Jungle
14 / 2 / 9
62.2% KP
27,807
29.4% share
15,441g
239 CS · 10.2/m
길가다가까까사달라고조르는이도윤#KR1
Ryze · Mid
4 / 4 / 10
37.8% KP
12,480
13.2% share
9,485g
172 CS · 7.3/m
WBG Moham#lpl
Xerath · ADC
3 / 3 / 5
21.6% KP
15,459
16.4% share
10,059g
215 CS · 9.2/m
YoRu#KR7
Pantheon · Support
11 / 3 / 11
59.5% KP
18,383
19.5% share
9,893g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
