Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 44 days ago
4 / 10 / 7
K / D / A
45.8%
Kill participation
723.2
Damage / min
7,941g
329.3 gold / min
82
33 placed · 11 cleared
29
1.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdouyin 17c#17c剑姬
Ornn · Top
1 / 9 / 9
41.7% KP
9,215
11.2% share
7,612g
132 CS · 5.5/m
ruadl#9999
Lee Sin · Jungle
9 / 10 / 2
45.8% KP
21,349
26% share
10,973g
127 CS · 5.3/m
Mettong#777
Tristana · Mid
9 / 7 / 7
66.7% KP
22,059
26.9% share
11,945g
208 CS · 8.6/m
Five#S T
Kai'Sa · ADC
1 / 9 / 4
20.8% KP
11,984
14.6% share
9,528g
178 CS · 7.4/m
WBG Moham#lpl
Elise · Support
4 / 10 / 7
45.8% KP
17,440
21.3% share
7,941g
29 CS · 1.2/m
Red side
Victory月下沙利叶#b9ii
Camille · Top
8 / 4 / 9
37.8% KP
20,450
19.6% share
10,972g
182 CS · 7.5/m
SCP 002#GiaTy
Nocturne · Jungle
9 / 7 / 14
51.1% KP
18,399
17.7% share
12,181g
173 CS · 7.2/m
serene#finch
Sylas · Mid
10 / 10 / 7
37.8% KP
23,871
22.9% share
9,689g
100 CS · 4.1/m
피카츄#KR1
Ezreal · ADC
16 / 1 / 10
57.8% KP
30,881
29.7% share
16,196g
238 CS · 9.9/m
Odysseus#kr05
Karma · Support
2 / 3 / 28
66.7% KP
10,511
10.1% share
8,815g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
