Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 43 days ago
7 / 9 / 14
K / D / A
56.8%
Kill participation
1,039.3
Damage / min
14,955g
430.6 gold / min
35
16 placed · 4 cleared
249
7.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykfo#KR1
Zaahen · Top
5 / 14 / 9
36.8% KP
14,989
11.4% share
10,928g
153 CS · 4.4/m
별이 내리는 밤의 끝에서#별똥별
Taliyah · Jungle
9 / 8 / 15
63.2% KP
32,275
24.6% share
16,955g
286 CS · 8.2/m
DNS Flip#2008
K'Sante · Mid
10 / 2 / 13
60.5% KP
21,069
16.1% share
15,133g
283 CS · 8.1/m
2008 04 09#KR2
Kai'Sa · ADC
14 / 5 / 13
71.1% KP
51,539
39.3% share
21,796g
312 CS · 9/m
다시 잘해보기#KR12
Nautilus · Support
0 / 8 / 25
65.8% KP
11,201
8.5% share
9,814g
42 CS · 1.2/m
Red side
DefeatTOPKING#asd
Vayne · Top
12 / 4 / 10
59.5% KP
39,010
29.4% share
17,114g
297 CS · 8.6/m
FatTiger#888
Nidalee · Jungle
8 / 4 / 15
62.2% KP
21,989
16.6% share
15,554g
259 CS · 7.5/m
M G#2821
Locke · Mid
9 / 7 / 5
37.8% KP
20,302
15.3% share
15,203g
301 CS · 8.7/m
WBG Moham#lpl
Jhin · ADC
7 / 9 / 14
56.8% KP
36,098
27.2% share
14,955g
249 CS · 7.2/m
파워냉방#777
Pantheon · Support
1 / 14 / 17
48.6% KP
15,177
11.4% share
9,318g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
