Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 39 days ago
1 / 4 / 10
K / D / A
42.3%
Kill participation
356.3
Damage / min
7,225g
314.1 gold / min
75
39 placed · 6 cleared
20
0.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音苏苏狮子#5200
Rengar · Top
5 / 3 / 1
23.1% KP
16,548
20.1% share
10,957g
209 CS · 9.1/m
Mitsuki#TES1
Hecarim · Jungle
7 / 0 / 5
46.2% KP
10,857
13.2% share
12,517g
237 CS · 10.3/m
Charge#ocean
Viktor · Mid
12 / 1 / 3
57.7% KP
32,388
39.4% share
12,452g
210 CS · 9.1/m
Crazycat#66666
Jinx · ADC
1 / 2 / 5
23.1% KP
14,238
17.3% share
11,009g
230 CS · 10/m
WBG Moham#lpl
Karma · Support
1 / 4 / 10
42.3% KP
8,195
10% share
7,225g
20 CS · 0.9/m
Red side
Defeat매 루#KR1
Maokai · Top
2 / 3 / 1
30% KP
15,404
24.5% share
8,330g
194 CS · 8.4/m
桓我命来#桓桓控
Karthus · Jungle
4 / 9 / 3
70% KP
16,760
26.7% share
8,271g
108 CS · 4.7/m
주민준#777
Yone · Mid
2 / 7 / 0
20% KP
7,568
12% share
6,830g
147 CS · 6.4/m
Departures#Kami
Yunara · ADC
2 / 5 / 3
50% KP
16,275
25.9% share
10,677g
247 CS · 10.7/m
Miyi#oymy
Lulu · Support
0 / 2 / 6
60% KP
6,873
10.9% share
5,858g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
