Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 39 days ago
1 / 5 / 25
K / D / A
74.3%
Kill participation
268.8
Damage / min
9,300g
305.6 gold / min
131
58 placed · 12 cleared
32
1.1 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKisara Yagyu#執行者
Yone · Top
17 / 5 / 8
61% KP
34,024
28.3% share
17,179g
260 CS · 8.5/m
DNS 또이브#KR13
Nidalee · Jungle
5 / 9 / 21
63.4% KP
22,362
18.6% share
13,471g
178 CS · 5.8/m
와구카운터#아프지
Naafiri · Mid
2 / 9 / 12
34.1% KP
21,515
17.9% share
10,879g
196 CS · 6.4/m
pleata#KR22
Jhin · ADC
14 / 7 / 11
61% KP
31,583
26.3% share
19,193g
250 CS · 8.2/m
장순필 가마솥 육개장#맛있더라
Nautilus · Support
3 / 5 / 19
53.7% KP
10,828
9% share
10,757g
40 CS · 1.3/m
Red side
DefeatT1 Jinbeom#KR3
Jayce · Top
3 / 13 / 7
28.6% KP
20,720
17.2% share
10,467g
208 CS · 6.8/m
Juhana#OMG
Qiyana · Jungle
7 / 7 / 11
51.4% KP
24,667
20.5% share
14,298g
208 CS · 6.8/m
Tigoya#123
Locke · Mid
16 / 10 / 7
65.7% KP
37,151
30.8% share
15,605g
186 CS · 6.1/m
Charge#ocean
Yunara · ADC
8 / 7 / 9
48.6% KP
29,726
24.7% share
16,284g
286 CS · 9.4/m
WBG Moham#lpl
Lulu · Support
1 / 5 / 25
74.3% KP
8,182
6.8% share
9,300g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
