Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 39 days ago
2 / 2 / 21
K / D / A
82.1%
Kill participation
270.3
Damage / min
9,735g
333.8 gold / min
106
52 placed · 12 cleared
56
1.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAthene#lll
Maokai · Top
3 / 2 / 16
67.9% KP
26,351
23.6% share
12,474g
256 CS · 8.8/m
CN Combo Lee#KR1
Lee Sin · Jungle
2 / 6 / 17
67.9% KP
16,001
14.3% share
11,199g
171 CS · 5.9/m
HLE Buddy#5812
Cassiopeia · Mid
15 / 3 / 5
71.4% KP
39,581
35.4% share
15,512g
226 CS · 7.7/m
Blue#KR33
Yunara · ADC
6 / 10 / 10
57.1% KP
22,003
19.7% share
14,188g
266 CS · 9.1/m
WBG Moham#lpl
Karma · Support
2 / 2 / 21
82.1% KP
7,883
7% share
9,735g
56 CS · 1.9/m
Red side
DefeatRich#8686
Ambessa · Top
4 / 7 / 1
21.7% KP
21,115
21.9% share
9,456g
186 CS · 6.4/m
vinaka#KR1
Vi · Jungle
2 / 8 / 9
47.8% KP
17,748
18.4% share
10,700g
183 CS · 6.3/m
DNS Flip#2008
Akali · Mid
7 / 3 / 5
52.2% KP
22,799
23.6% share
12,697g
250 CS · 8.6/m
chesterbb#0811
Tristana · ADC
8 / 5 / 5
56.5% KP
26,688
27.6% share
16,054g
302 CS · 10.4/m
부스터#11111
Lulu · Support
2 / 5 / 14
69.6% KP
8,248
8.5% share
8,416g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
