Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 38 days ago
1 / 3 / 17
K / D / A
58.1%
Kill participation
339.2
Damage / min
7,610g
325 gold / min
100
40 placed · 10 cleared
25
1.1 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMihile#0301
Jayce · Top
4 / 9 / 2
37.5% KP
16,376
26.4% share
9,894g
193 CS · 8.2/m
pzz 1#0626
Cho'Gath · Jungle
4 / 5 / 4
50% KP
9,693
15.6% share
8,261g
131 CS · 5.6/m
현 준#0420
Taliyah · Mid
2 / 5 / 5
43.8% KP
14,491
23.3% share
8,553g
190 CS · 8.1/m
노익스강#noex
Yunara · ADC
4 / 5 / 3
43.8% KP
16,959
27.3% share
9,772g
196 CS · 8.4/m
touch#wuwu
Alistar · Support
2 / 7 / 10
75% KP
4,568
7.4% share
6,745g
18 CS · 0.8/m
Red side
Victory차가운코끼리#KR0
Rumble · Top
6 / 3 / 9
48.4% KP
27,367
25.3% share
10,562g
203 CS · 8.7/m
오피투 OP2#OP2
Jarvan IV · Jungle
9 / 4 / 11
64.5% KP
17,024
15.8% share
11,403g
139 CS · 5.9/m
WE Karis#0521
Orianna · Mid
6 / 2 / 7
41.9% KP
21,518
19.9% share
12,456g
243 CS · 10.4/m
jkjkjkjkk#1173
Kalista · ADC
9 / 4 / 6
48.4% KP
34,224
31.7% share
14,027g
231 CS · 9.9/m
WBG Moham#lpl
Renata Glasc · Support
1 / 3 / 17
58.1% KP
7,944
7.4% share
7,610g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
