Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 38 days ago
4 / 8 / 16
K / D / A
55.6%
Kill participation
382.5
Damage / min
12,446g
337.3 gold / min
191
88 placed · 25 cleared
43
1.2 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOnFleek#KR2
Cho'Gath · Top
7 / 9 / 9
53.3% KP
21,579
18.1% share
13,568g
244 CS · 6.6/m
Tear#BLG
Nidalee · Jungle
11 / 9 / 8
63.3% KP
27,419
23% share
16,210g
217 CS · 5.9/m
长不高的小个子#top
Yone · Mid
7 / 5 / 10
56.7% KP
39,977
33.5% share
15,884g
334 CS · 9.1/m
잊어주세요#0202
Jhin · ADC
4 / 8 / 6
33.3% KP
20,820
17.4% share
13,795g
258 CS · 7/m
OwO#43351
Alistar · Support
1 / 5 / 21
73.3% KP
9,572
8% share
10,436g
28 CS · 0.8/m
Red side
Victory홍길동#3636
Yasuo · Top
8 / 7 / 12
55.6% KP
41,010
21.6% share
18,532g
345 CS · 9.3/m
Kimman#zxfkk
Qiyana · Jungle
18 / 6 / 8
72.2% KP
54,869
28.9% share
21,247g
251 CS · 6.8/m
기동타격대 누누#Nunu
Galio · Mid
2 / 5 / 15
47.2% KP
25,742
13.6% share
10,692g
172 CS · 4.7/m
다시 잘해보기#KR12
Hwei · ADC
4 / 4 / 14
50% KP
53,960
28.4% share
17,939g
337 CS · 9.1/m
WBG Moham#lpl
Pyke · Support
4 / 8 / 16
55.6% KP
14,115
7.4% share
12,446g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
