Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 36 days ago
4 / 1 / 18
K / D / A
71%
Kill participation
262.6
Damage / min
11,795g
368 gold / min
143
64 placed · 16 cleared
55
1.7 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat느낌표물음표#KR2
Ambessa · Top
0 / 8 / 2
14.3% KP
18,486
17.9% share
9,384g
188 CS · 5.9/m
xiaozhuang#jug
Rek'Sai · Jungle
5 / 5 / 3
57.1% KP
16,644
16.1% share
13,393g
214 CS · 6.7/m
누군가의 개입을 받고 있습니다#매튜렁
Viktor · Mid
2 / 5 / 6
57.1% KP
31,033
30% share
11,308g
236 CS · 7.4/m
NinjaKiwi#KoR
Yunara · ADC
7 / 6 / 1
57.1% KP
29,210
28.2% share
18,405g
332 CS · 10.4/m
TheHank#反迷你
Lulu · Support
0 / 7 / 7
50% KP
8,172
7.9% share
8,415g
28 CS · 0.9/m
Red side
VictoryLucifer#qiuyu
Renekton · Top
6 / 5 / 8
45.2% KP
29,151
23.9% share
13,005g
237 CS · 7.4/m
돌굴비#DGB
Qiyana · Jungle
5 / 1 / 10
48.4% KP
21,705
17.8% share
15,027g
230 CS · 7.2/m
vrdmvd#NICE
Vladimir · Mid
3 / 5 / 8
35.5% KP
25,450
20.9% share
12,630g
272 CS · 8.5/m
chesterbb#0811
Kalista · ADC
13 / 2 / 9
71% KP
37,035
30.4% share
17,997g
314 CS · 9.8/m
WBG Moham#lpl
Renata Glasc · Support
4 / 1 / 18
71% KP
8,417
6.9% share
11,795g
55 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
